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- SIMCITY PC GAME MONEY LAYOUT UPGRADE
- SIMCITY PC GAME MONEY LAYOUT FULL
- SIMCITY PC GAME MONEY LAYOUT ANDROID
SIMCITY PC GAME MONEY LAYOUT UPGRADE
In SimCity BuildIt, the industrial buildings produce raw materials, the commercial buildings take those raw materials to craft finished products, and the residential buildings use both raw materials and finished products to upgrade houses and turn them into XP and coins (soft currency). The SimCity franchise relies on an RCI Model, which means they incorporate buildings that are residential, commercial, and industrial. With every level up, players unlock new ways to produce different resources and thus grow their city. XP earned by player actions allows the player to level up. SimCity’s core loop is also designed with a player first approach. Expansion: Use coins to ‘Upgrade your production capabilities’.Reward: Use both materials/products to ‘Upgrade your houses’ and receive coins/XP.Action: ‘Produce raw materials’ and ‘Craft finished products’.Well-designed core loops reward players for being active and promise extra progress for each return session. The following infographic is a basic overview of SimCity BuildIt ’s core loop: The goal of core loop design is to create a quick, effective experience that will entice a player to cycle through it over and over again. The loop may be broken down into three simple parts: Action, Reward, and Expansion.
SIMCITY PC GAME MONEY LAYOUT FULL
It represents the game’s mechanics from a full play session. The core loop is essentially the beating heart of the entire game. To understand the essence of any game, you must understand its core loop. For SimCity, the player’s primary goal is to expand and maintain their city efficiently. The goal when designing player progression is to provide an easy learning curve, hook in players, and then provide a long-term goal. It’s honestly quite incredible how EA has turned a strictly PC franchise into a successful port on mobile in terms of quality, KPIs, and aesthetics.įinding a healthy medium between challenging the players and driving them away is a tough task when balancing the progression, but SimCity BuildIt seems to do so just fine. In this write up I’ll be analyzing what makes the game great, and what could be improved by reviewing the game’s player progression, core loop, retention features, and monetization design. The game definitely has its strengths, but there are also things that bring it down. I’ve been playing the game for nearly two weeks now and am simply addicted to maintaining my city. The mobile version of the game, however, relies on timers and micro-transactions for engagement and monetization purposes. Like SimCity on PC, the limited size plot means that users will spend most of their time building vertically and upgrading the zones and roads they initially lay. You receive a plot of land, section off some zones for residential, commercial, and industrial districts, and start to expand your city. The concept of SimCity BuildIt is like every other entry in the series. The game is free-to-play and follows the genre of a building simulation game.
SIMCITY PC GAME MONEY LAYOUT ANDROID
SimCity BuildIt is a game for iOS and Android from the SimCity franchise developed by Track Twenty, Electronic Arts’ mobile development studio.